We Never Really Told People How to Use Mods: The Game's New Quest Rights a Wrong
The popular online game known as Warframe, a title where you can feed yourself to a giant mouth and pilot futuristic vehicles, has unveiled a major update. This latest expansion exemplifies the creative flair that has become synonymous with Warframe in the past few seasons.
This expansion, made available this week, brings in a fungus-inspired character that does a little dance, along with a brand-new biome to discover. But it’s also going back to basics, with another quest aimed at making sure this complex, vast 12-year-old MMO is accessible for new players.
The Arrival of "The Teacher"
Named “The Teacher,” this is the highly anticipated mission that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.
In Warframe, modifications are enhancements that can be added to your character or your weapons to improve their stats. These can be simple (increase damage or speed up reload rate) to the incredibly intricate. Dedicated players often craft hour-long videos about optimized loadouts that use synergistic enhancements to create overwhelming power.
“Many players likely started their journey, encountering mods without grasping their purpose,” explained a key developer. “We believed it was crucial, at the end of the quest, for players to think, ‘Wow, modding is interesting. I want to try more of this.’”
A Collaborative Effort
“The Teacher” was created through a partnership between the original developers, who handled the story elements, and a supporting studio, who designed the mission, which will be introduced to new players.
In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and close-combat arms, and compels them to use the mod system to effectively show its potential.
Several developers were already fans of the game, but some were newcomers, according to a principal games designer. This fresh viewpoint that proved critical.
“Our initial step involved observing new players and have them experience the introduction and take prodigious notes on all points of confusion,” the designer said. Introductory tutorials presented the mod system. But the team observed these weren't effective for all.
“Certain players missed fundamental guidance where it's flashing on the screen saying put the mod in the slot,” he said.
Filling a Significant Gap
Warframe’s mods allow players to create stupidly powerful synergies that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. Veteran users who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for newcomers — and that executing this is quite complex.
“Numerous subtle adjustments and little subtle things in the background there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.
“Adjustments to the armament to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “But you don’t want to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a few percentage chance to trigger a special damage type.' How can you teach this mechanic effectively?”
Experienced players will instinctively look for that kind of weapon effect and grasp their function, but beginners require instruction to notice these details.
“This type of design work that we previously focused on just because our priorities lay elsewhere,” said a story developer. “However, this oversight meant that we never really told people how to use mods.”
Significant Investment
“There’s so much that goes into just making a seemingly straightforward quest that — frankly — you can complete quickly,” said the designer. “Yet it represents extensive development for loads of people.”
The designer was visibly glowing with excitement over contributing to a beloved title — and to design content featuring a preferred figure.
“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
An Evolving Onboarding Process
In the 12 years since its release, Warframe has been in a consistent battle with its own player onboarding process. There are lots of complex systems that players can ignore initially — and won’t even have access to until much later. And others, like modding, that scale in complexity depending on your level of engagement. An update earlier this year streamlined the early game so that players could reach Warframe’s complex narrative arcs with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience doesn’t stay locked in 2013. Beginners can find their way — regardless of overlooking tutorials.